tag:blogger.com,1999:blog-4834122244406957038.comments2022-11-24T04:16:34.487+08:00Bungang-Isip ni Matangdilismatangdilishttp://www.blogger.com/profile/12059404345389342981noreply@blogger.comBlogger34125tag:blogger.com,1999:blog-4834122244406957038.post-68588254970259534632022-11-24T04:16:34.487+08:002022-11-24T04:16:34.487+08:00Great reading yourr blogGreat reading yourr blogGarage Renovation Lawtonhttps://www.garage-professionals.com/us/garage-contractors-oklahoma/garage-renovation-lawton.shtmlnoreply@blogger.comtag:blogger.com,1999:blog-4834122244406957038.post-26239230778068227482022-06-01T18:15:01.351+08:002022-06-01T18:15:01.351+08:00Thank you for shaaringThank you for shaaringTerrence Mercerhttps://www.terrencemercer.com/noreply@blogger.comtag:blogger.com,1999:blog-4834122244406957038.post-18427949853193499832014-05-22T23:02:04.719+08:002014-05-22T23:02:04.719+08:00These instructions worked for me about a month ago...These instructions worked for me about a month ago in 14.04, but I had to reformat my drive and now these no longer work. I tried installing it both ways mentioned, and neither work for me now. <br />system specs: <br />CPU: i7 4771<br />GPU: GTX 750 ti FTW<br />MBoard: Gigabyte GA-H87-D3H <br />Memory: 8GB GSkill Ripjaw 1600Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-4834122244406957038.post-48412679878579156362013-04-27T11:41:49.686+08:002013-04-27T11:41:49.686+08:00Hello antonio i was checking the Description for ...Hello antonio i was checking the Description for Build custom world in OpenSim on the simulating hospital environment, i would like to know like is the way of payment and the time of same, because. i could do this work, i have experience in virtual enviroment with opensimulator, i did my grade of project about virtual learning for my university, and i used everything this requeriments.<br />regards<br />by:Carlos arrieta c<br />carcastell2011@gmail.com caroos arrietahttps://www.blogger.com/profile/04318914544091679808noreply@blogger.comtag:blogger.com,1999:blog-4834122244406957038.post-25924612471301425542012-08-21T11:49:10.579+08:002012-08-21T11:49:10.579+08:00I feel like I am at our old house again. Sadly, my...I feel like I am at our old house again. Sadly, my parents had that house demolished and decided to replaced it with a western house. I am hating living in it now... So darn hot, no ventilation. I missed those callados and wooden floors. Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-4834122244406957038.post-43852993775078465512011-12-19T15:43:09.198+08:002011-12-19T15:43:09.198+08:00Moodle backup of demo MUVE game is released above....Moodle backup of demo MUVE game is released above.matangdilishttps://www.blogger.com/profile/12059404345389342981noreply@blogger.comtag:blogger.com,1999:blog-4834122244406957038.post-23678401410813699342011-12-15T20:17:51.549+08:002011-12-15T20:17:51.549+08:00Hi Mathew,
Thank you for your interests in the vi...Hi Mathew,<br /><br />Thank you for your interests in the virtual world package. In hindsight I should have shared the moodle backup but when I realized that, the machine where I have everything died and is still in the repair shop. I do not have a spare box to transfer the hds.<br /><br />Anyways the important moodle activity in the quest is the sloodle object assignments (NOT a standard moodle assignment). In moodle it would require a sloodle controller and a "sloodle object assignment". Then the prim drop is configured in world. Each primdrop (which does not need to look like the original primdrop box) has a sloodle object assignment associated with it. <br /><br />The sloodleset in the oar is my unofficial sloodleset 1.1 found here: http://matangdilis.blogspot.com/search/label/sloodleset<br /><br />I recommend that you try configuring a tracker along with the primdrop and use a sloodleset 1.2/sloodle 1.2. My unofficial sloodleset 1.2 can be found here: http://matangdilis.blogspot.com/2011/04/unofficial-sloodleset-12-for-beta.html<br /><br />The other sloodle moodle modules installed are for metagloss (needs a standard glossary module in moodle); quiz chair (needs a standard quiz module); choice (needs a standard choice module); <br /><br />My prim script that displays an rss feed from a moodle forum is probably not needed with media on a prim available in 0.7.2.<br /><br />The chatbot Burniol is not part of the oar as that is a radegast-alice bot.<br /><br />The script for the stargate (repurposed hypergrid) needs osteleport_agent enabled in the ini files of opensim.<br /><br />Hope this helps.<br /><br />Roelmatangdilishttps://www.blogger.com/profile/12059404345389342981noreply@blogger.comtag:blogger.com,1999:blog-4834122244406957038.post-1533285000559762432011-12-15T12:40:13.640+08:002011-12-15T12:40:13.640+08:00Hi Roel, I read through your dissertation with int...Hi Roel, I read through your dissertation with interest and I would like to install a local copy of your history game at my university for testing. I am researching e-assessment and developing virtual world examples. We have a Moodle 1.9.15 with sloodle and opensim 0.7.2 working. The two systems can talk to each other successfully. we tested with another slightly older sloodle set found on the sloodle forums, although not all parts work successfully at this time (i.e prim drop is not working for us but i note you had it working).<br />I have downloaded your OAR files but to get your game working we will need the other half (moodle bits) or info regarding which moodle activities/assignments etc you had created and their specifications. would you be able to post up this information? perhaps if you can make moodle course back-up that includes all these bits and post the file to accompany the OAR files?mathewnoreply@blogger.comtag:blogger.com,1999:blog-4834122244406957038.post-82684793616695097182011-09-12T15:21:21.677+08:002011-09-12T15:21:21.677+08:00W00t! Thanks for the update Kenneth.W00t! Thanks for the update Kenneth.matangdilishttps://www.blogger.com/profile/12059404345389342981noreply@blogger.comtag:blogger.com,1999:blog-4834122244406957038.post-45742933286446206522011-09-12T03:51:11.661+08:002011-09-12T03:51:11.661+08:00matangdilis:
I thought you'd like to know that...matangdilis:<br />I thought you'd like to know that the OpenSim NPC code has been revamped & is now working in version 0.7.2 RC1, which was made available yesterday. I've only done a couple of preliminary tests, but it seems to be working fine! I'm looking forward to lashing AIML back into the mix and finally getting my experiments going again :)Kenneth Rougeauhttp://kennethrougeau.comnoreply@blogger.comtag:blogger.com,1999:blog-4834122244406957038.post-90466073811869416472011-06-18T04:42:20.506+08:002011-06-18T04:42:20.506+08:00The persistence of attachments has been solved in ...The persistence of attachments has been solved in Aurora and the NPC code is much further developed. You should check it out.Bodzettehttps://www.blogger.com/profile/06900217686853484956noreply@blogger.comtag:blogger.com,1999:blog-4834122244406957038.post-38520329036795269232011-05-04T17:26:59.974+08:002011-05-04T17:26:59.974+08:00Thanks DB. I was looking for such information. I&...Thanks DB. I was looking for such information. I'll try to test it later on. I wish the persistence of attachments will be solved soon.matangdilishttps://www.blogger.com/profile/12059404345389342981noreply@blogger.comtag:blogger.com,1999:blog-4834122244406957038.post-86507404032323286132011-05-04T01:20:14.345+08:002011-05-04T01:20:14.345+08:00Yes there is a solution. It's aurora-sim, the ...Yes there is a solution. It's aurora-sim, the branch of opensim which was spun off by some of the imprudence developers. It has a fully functional NPC system built into it and the original code was 0.7.DBhttps://www.blogger.com/profile/07695268078574303413noreply@blogger.comtag:blogger.com,1999:blog-4834122244406957038.post-36454985569911777692011-04-21T19:12:23.316+08:002011-04-21T19:12:23.316+08:00Thank you for sharing.
I'll spread the news. M...Thank you for sharing.<br />I'll spread the news. Many of us are much interested in animated sculpts!Erasmehttps://www.blogger.com/profile/09914793675527538041noreply@blogger.comtag:blogger.com,1999:blog-4834122244406957038.post-12832499068490691732011-04-01T08:09:25.236+08:002011-04-01T08:09:25.236+08:00that should be "enviro is looking for a terra...that should be "enviro is looking for a terrain i do not have".matangdilishttps://www.blogger.com/profile/12059404345389342981noreply@blogger.comtag:blogger.com,1999:blog-4834122244406957038.post-53984974577985721602011-04-01T08:08:27.775+08:002011-04-01T08:08:27.775+08:00Dear Anonymous,
Unfortunately I do not know how t...Dear Anonymous,<br /><br />Unfortunately I do not know how to make deb packages. I can only hope that someone knowledgeable in packaging would try to create a ppa of vtp.<br /><br />I have added a screenshot of Enviro above. It is not very useful to me as it is looking for a terrain I do not.matangdilishttps://www.blogger.com/profile/12059404345389342981noreply@blogger.comtag:blogger.com,1999:blog-4834122244406957038.post-84330953243845903232011-03-30T14:04:32.190+08:002011-03-30T14:04:32.190+08:00Dear matangdilis, thank you for these extensive in...Dear matangdilis, thank you for these extensive instructions. Could you please share your compiled package with us? I am not familiar with compiling on ubuntu :-(Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-4834122244406957038.post-8733819688920362172011-03-29T06:53:47.139+08:002011-03-29T06:53:47.139+08:00Those debug messages appear to refer to opensceneg...Those debug messages appear to refer to openscenegraph. If you have installed openscenegraph and openscenegraph56 then i can only speculate that some other dependency is missing.matangdilishttps://www.blogger.com/profile/12059404345389342981noreply@blogger.comtag:blogger.com,1999:blog-4834122244406957038.post-55584623294662548472011-03-28T21:41:37.563+08:002011-03-28T21:41:37.563+08:00Hello,
VTBuilder work fine, but when i try to comp...Hello,<br />VTBuilder work fine, but when i try to compile Enviro.<br />wx/canvas.o: In function `GraphicsWindowWX::CloseOsgContext()':<br />/usr/local/src/vtp/TerrainSDK/vtui/GraphicsWindowWX.h:51: undefined reference to `osgGA::EventQueue::closeWindow(double)'<br />/usr/local/src/vtp/TerrainSDK/vtui/GraphicsWindowWX.h:53: undefined reference to `typeinfo for osgViewer::View'<br />/usr/local/src/vtp/TerrainSDK/vtui/GraphicsWindowWX.h:51: undefined reference to `osgGA::EventQueue::closeWindow(double)'<br />/usr/local/src/vtp/TerrainSDK/vtui/GraphicsWindowWX.h:53: undefined reference to `typeinfo for osgViewer::View'<br />/usr/local/src/vtp/TerrainSDK/vtui/GraphicsWindowWX.h:51: undefined reference to `osgGA::EventQueue::closeWindow(double)'<br />/usr/local/src/vtp/TerrainSDK/vtui/GraphicsWindowWX.h:53: undefined reference to `typeinfo for osgViewer::View'Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-4834122244406957038.post-73849575274841388132011-03-27T19:02:58.270+08:002011-03-27T19:02:58.270+08:00Hi,
your horse is walking pace but really impressi...Hi,<br />your horse is walking <a href="http://en.wikipedia.org/wiki/Horse_gait#Pace" rel="nofollow">pace</a> but really impressive nonetheless :)Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-4834122244406957038.post-27284662958536769572010-11-26T08:05:14.408+08:002010-11-26T08:05:14.408+08:00Hi Vianney,
Thanks for leaving a comment and the ...Hi Vianney,<br /><br />Thanks for leaving a comment and the invite to the forum/chat. I will try to report after more tests. I have actually connected only once to the server. Additional info is that I am on a amd 64 lucid with an nvidia 9500 gt card.<br /><br />May I also say that I was really wonderfully surprised that it even worked after following the build and config docs carefully. There's just too many steps and too many files to mod for a noob. A lot of mistakes could happen.<br /><br />The docs info on connecting to the server should be updated though, because of the release of the official linux client. And noobs (like me) who try this should know that there is no need to create an account for the first connection. If you type a username and pass it will be registered in the database and you'll just have to restart the client and log-in. More info on logging in the first time should be added.<br /><br />Great work on the core Vianney. I hope the ryzom core community become as strong as the Blender and Moodle community.matangdilishttps://www.blogger.com/profile/12059404345389342981noreply@blogger.comtag:blogger.com,1999:blog-4834122244406957038.post-28756607205518867882010-11-25T16:46:23.526+08:002010-11-25T16:46:23.526+08:00Hello,
I'm Vianney from the Ryzom team.
Thank...Hello,<br /><br />I'm Vianney from the Ryzom team.<br />Thank you for testing Ryzom on Linux.<br /><br />We don't really understand what is the problem, it's the first time we hear it.<br /><br />Feel free to report it on our forum with more details/screenshot on http://dev.ryzom.com/projects/ryzom/boards/18 or in the chat on #ryzom on freenode.Anonymoushttps://www.blogger.com/profile/08606889132090173983noreply@blogger.comtag:blogger.com,1999:blog-4834122244406957038.post-24607520367972092132010-10-30T08:58:49.089+08:002010-10-30T08:58:49.089+08:00I'm glad you dropped by Iseki,
You're slo...I'm glad you dropped by Iseki,<br /><br />You're sloodleset1.0 release made it possible for us to test sloodle in OpenSim. Thank you.<br /><br />I saw the your video about the train the other day here http://www.nsl.tuis.ac.jp/xoops/modules/x_movie/x_movie_view.php?cid=2&lid=30. That was better than my test, great work :-). <br /><br />Let me just clarify to other readers that the railway script is Nebadon's and can be found here: http://www.youtube.com/redirect?q=http%3A%2F%2Fosgrid.org%2Fforums%2Fviewtopic.php%3Ff%3D5%26t%3D726%26view%3Dprevi&session_token=yBm4gkz3Wptj-6WBEwitLjCMwtN8MTI4ODQ4NjEyOA%3D%3D .<br /><br />That remids me I made a slight mod to Nebadon's script but I can't publish it until I clarify the license. The post did not mention it. The mod just allow people to enter vector rotations. I have to look into that again later.matangdilishttps://www.blogger.com/profile/12059404345389342981noreply@blogger.comtag:blogger.com,1999:blog-4834122244406957038.post-63739202223071692872010-10-29T18:15:44.854+08:002010-10-29T18:15:44.854+08:00Hi,I'm Iseki.
You used 'Sloodle sets' ...Hi,I'm Iseki.<br />You used 'Sloodle sets' thank you.<br /><br />I will use the railway scripts that you had introduced the other day. <br /><br />And,My OpenSim your railway scripts run to success OpenSim's MagaRegions by 5*5.<br /><br />Let's value this meeting. <br />Sorry,broken English.Isekihttp://www.opensim.tuis.ac.jpnoreply@blogger.comtag:blogger.com,1999:blog-4834122244406957038.post-1408219866287509732010-09-16T09:24:44.452+08:002010-09-16T09:24:44.452+08:00David, thank you for dropping by.David, thank you for dropping by.matangdilishttps://www.blogger.com/profile/12059404345389342981noreply@blogger.com