I really find the uv texture new button badly designed. When you're in object mode it copies an active uv texture but when you're in edit mode it creates a new uv texture. Why not just put a copy uv texture button so we don't have to remember if were in edit mode or object mode before we hit new uv texture?
There should be one function for one button, this has two. Very frustrating at times especially when you're engrossed in the work.
Free Download: Quick Erosion Filter
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Quick Erosion Filter is a Blender node group that instantly adds realistic
and detailed erosion shapes to any smooth mesh. Add the Erosion Filter node
grou...
5 hours ago

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