Sunday, January 1, 2012

AO horse in Opensim

I failed to create a horse as a vehicle in Opensim. So instead of riding a horse the avatar will wear one. Using the animated sculptie horse I made earlier I've added this animation overrider script from Catherine Pfeffer and Carn Iggle posted at the OSgrid forum.



Downloads


http://www.mediafire.com/file/xupwyneu88xbl2x/animkabayoAO.iar (190 KB)
http://www.mediafire.com/file/et4lk9hbdysuabc/riderao.lsl (2 KB)

http://www.mediafire.com/file/7e13tcafsds94kz/riderpose.bvh (19 KB)

http://www.mediafire.com/file/byvmwggb5uj12mw/ridertrot.bvh (19 KB)

QAvimator source file

http://www.mediafire.com/file/im6ribf75gybqtr/riderpose.avm (19 KB)
http://www.mediafire.com/file/csx0ois20vy0sl0/ridertrot.avm (19 KB)

The AO script may be improved by having separate animations play for standing and walking. Unfortunately I do not know how to modify it. In addition the animation needs to be modified to meet the height of the rezzed horse otherwise the horse would need to be scaled and may be too small for the avatar.


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