This probably the most frustrating bug in Opensim. There are times when I "Edit linked parts" the part just fly off in the distance, beyond the sim and I can't delete it. When I hit undo sometimes the other parts join the one that flew away. Grrrr.... I can locate the rogue prim object with Imprudence's Advanced-Area Object Search but it does not display asset id or have the ability to delete or take the object from the list.
I wish someone could solve this problem.
How to Approach Sculpting in Blender
-
Luis Roach writes: I recently made a video tutorial on how to approach
sculpting in Blender — focusing more on the thought process, stages, and
overall wor...
4 hours ago
No comments:
Post a Comment